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Open3D (C++ API)  0.16.0
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Timer.h
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26 
27 #pragma once
28 
29 #include <string>
30 
31 namespace open3d {
32 namespace utility {
33 
34 class Timer {
35 public:
36  Timer();
37  ~Timer();
38 
39 public:
40  static double GetSystemTimeInMilliseconds();
41 
42 public:
43  void Start();
44  void Stop();
45  void Print(const std::string &timer_info) const;
46  double GetDurationInSecond() const;
47  double GetDurationInMillisecond() const;
48  std::tuple<int, int, double> GetDurationInHMS() const;
49 
50 private:
51  double start_time_in_milliseconds_;
52  double end_time_in_milliseconds_;
53 };
54 
55 class ScopeTimer : public Timer {
56 public:
57  ScopeTimer(const std::string &scope_timer_info = "");
58  ~ScopeTimer();
59 
60 private:
61  std::string scope_timer_info_;
62 };
63 
64 class FPSTimer : public Timer {
65 public:
66  FPSTimer(const std::string &fps_timer_info = "",
67  int expectation = -1,
68  double time_to_print = 3000.0,
69  int events_to_print = 100);
70 
74  void Signal();
75 
76 private:
77  std::string fps_timer_info_;
78  int expectation_;
79  double time_to_print_;
80  int events_to_print_;
81  int event_fragment_count_;
82  int event_total_count_;
83 };
84 
85 } // namespace utility
86 } // namespace open3d
void Start()
Definition: Timer.cpp:47
double GetDurationInSecond() const
Definition: Timer.cpp:59
~Timer()
Definition: Timer.cpp:39
double GetDurationInMillisecond() const
Definition: Timer.cpp:55
Definition: Timer.h:34
void Stop()
Definition: Timer.cpp:51
std::tuple< int, int, double > GetDurationInHMS() const
Definition: Timer.cpp:63
Definition: Timer.h:55
Definition: PinholeCameraIntrinsic.cpp:35
void Print(const std::string &timer_info) const
Definition: Timer.cpp:71
Definition: Timer.h:64
Timer()
Definition: Timer.cpp:36
static double GetSystemTimeInMilliseconds()
Definition: Timer.cpp:41