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SlabNodeManager.h
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26 
27 // Copyright 2019 Saman Ashkiani
28 // Rewritten by Wei Dong 2019 - 2020
29 // Licensed under the Apache License, Version 2.0 (the "License");
30 // you may not use this file except in compliance with the License.
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40 
41 #pragma once
42 
43 #include <thrust/device_vector.h>
44 
45 #include <memory>
46 
47 #include "open3d/core/CUDAUtils.h"
51 #include "open3d/utility/Random.h"
52 
53 namespace open3d {
54 namespace core {
55 
58 class Slab {
59 public:
62  buf_index_t kv_pair_ptrs[kWarpSize - 1];
65 };
66 
68 public:
70  : super_blocks_(nullptr),
71  hash_coef_(0),
72  num_attempts_(0),
73  memory_block_index_(0),
74  super_block_index_(0) {}
75 
76  __device__ __forceinline__ uint32_t* get_unit_ptr_from_slab(
77  const buf_index_t& next_slab_ptr, const uint32_t& lane_id) {
78  return super_blocks_ + addressDecoder(next_slab_ptr) + lane_id;
79  }
80  __device__ __forceinline__ uint32_t* get_ptr_for_bitmap(
81  const uint32_t super_block_idx, const uint32_t bitmap_idx) {
82  return super_blocks_ + super_block_idx * kUIntsPerSuperBlock +
83  bitmap_idx;
84  }
85 
86  // Objective: each warp selects its own memory_block warp allocator.
87  __device__ void Init(uint32_t& tid, uint32_t& lane_id) {
88  // Hashing the memory block to be used.
89  createMemBlockIndex(tid >> 5);
90 
91  // Loading the assigned memory block.
92  memory_block_bitmap_ =
93  super_blocks_[super_block_index_ * kUIntsPerSuperBlock +
94  memory_block_index_ * kSlabsPerBlock + lane_id];
95  }
96 
97  __device__ uint32_t WarpAllocate(const uint32_t& lane_id) {
98  // Try and allocate a new memory units within the memory_block memory
99  // block if it returns 0xFFFFFFFF, then there was not any empty memory
100  // unit a new memory_block block should be chosen, and repeat again
101  // allocated result: 5 bits: super_block_index
102  // 17 bits: memory block index
103  // 5 bits: memory unit index (hi-bits of 10bit)
104  // 5 bits: memory unit index (lo-bits of 10bit)
105  int empty_lane = -1;
106  uint32_t free_lane;
107  uint32_t read_bitmap = memory_block_bitmap_;
108  uint32_t allocated_result = kNotFoundFlag;
109  // Works as long as <31 bit are used in the allocated_result
110  // in other words, if there are 32 super blocks and at most 64k blocks
111  // per super block.
112 
113  while (allocated_result == kNotFoundFlag) {
114  empty_lane = __ffs(~memory_block_bitmap_) - 1;
115  free_lane = __ballot_sync(kSyncLanesMask, empty_lane >= 0);
116  if (free_lane == 0) {
117  // all bitmaps are full: need to be rehashed again.
118  updateMemBlockIndex((threadIdx.x + blockIdx.x * blockDim.x) >>
119  5);
120  read_bitmap = memory_block_bitmap_;
121  continue;
122  }
123  uint32_t src_lane = __ffs(free_lane) - 1;
124  if (src_lane == lane_id) {
125  read_bitmap = atomicCAS(
126  super_blocks_ +
127  super_block_index_ * kUIntsPerSuperBlock +
128  memory_block_index_ * kSlabsPerBlock + lane_id,
129  memory_block_bitmap_,
130  memory_block_bitmap_ | (1 << empty_lane));
131  if (read_bitmap == memory_block_bitmap_) {
132  // Successful attempt.
133  memory_block_bitmap_ |= (1 << empty_lane);
134  allocated_result =
135  (super_block_index_ << kSuperBlockMaskBits) |
136  (memory_block_index_ << kBlockMaskBits) |
137  (lane_id << kSlabMaskBits) | empty_lane;
138  } else {
139  // Not successful: updating the current bitmap.
140  memory_block_bitmap_ = read_bitmap;
141  }
142  }
143  // Asking for the allocated result.
144  allocated_result =
145  __shfl_sync(kSyncLanesMask, allocated_result, src_lane);
146  }
147  return allocated_result;
148  }
149 
150  // This function, frees a recently allocated memory unit by a single thread.
151  // Since it is untouched, there shouldn't be any worries for the actual
152  // memory contents to be reset again.
153  __device__ void FreeUntouched(buf_index_t ptr) {
154  atomicAnd(super_blocks_ +
155  getSuperBlockIndex(ptr) * kUIntsPerSuperBlock +
156  getMemBlockIndex(ptr) * kSlabsPerBlock +
157  (getMemUnitIndex(ptr) >> 5),
158  ~(1 << (getMemUnitIndex(ptr) & 0x1F)));
159  }
160 
161 private:
162  __device__ __host__ __forceinline__ uint32_t
163  getSuperBlockIndex(buf_index_t address) const {
164  return address >> kSuperBlockMaskBits;
165  }
166  __device__ __host__ __forceinline__ uint32_t
167  getMemBlockIndex(buf_index_t address) const {
168  return ((address >> kBlockMaskBits) & 0x1FFFF);
169  }
170  __device__ __host__ __forceinline__ buf_index_t
171  getMemBlockAddress(buf_index_t address) const {
172  return (kBitmapsPerSuperBlock +
173  getMemBlockIndex(address) * kUIntsPerBlock);
174  }
175  __device__ __host__ __forceinline__ uint32_t
176  getMemUnitIndex(buf_index_t address) const {
177  return address & 0x3FF;
178  }
179  __device__ __host__ __forceinline__ buf_index_t
180  getMemUnitAddress(buf_index_t address) {
181  return getMemUnitIndex(address) * kWarpSize;
182  }
183 
184  // Called at the beginning of the kernel.
185  __device__ void createMemBlockIndex(uint32_t global_warp_id) {
186  super_block_index_ = global_warp_id % kSuperBlocks;
187  memory_block_index_ = (hash_coef_ * global_warp_id) >>
188  (32 - kBlocksPerSuperBlockInBits);
189  }
190 
191  // Called when the allocator fails to find an empty unit to allocate.
192  __device__ void updateMemBlockIndex(uint32_t global_warp_id) {
193  num_attempts_++;
194  super_block_index_++;
195  super_block_index_ =
196  (super_block_index_ == kSuperBlocks) ? 0 : super_block_index_;
197  memory_block_index_ = (hash_coef_ * (global_warp_id + num_attempts_)) >>
198  (32 - kBlocksPerSuperBlockInBits);
199  // Loading the assigned memory block.
200  memory_block_bitmap_ =
201  *((super_blocks_ + super_block_index_ * kUIntsPerSuperBlock) +
202  memory_block_index_ * kSlabsPerBlock + (threadIdx.x & 0x1f));
203  }
204 
205  __host__ __device__ buf_index_t
206  addressDecoder(buf_index_t address_ptr_index) {
207  return getSuperBlockIndex(address_ptr_index) * kUIntsPerSuperBlock +
208  getMemBlockAddress(address_ptr_index) +
209  getMemUnitIndex(address_ptr_index) * kWarpSize;
210  }
211 
212  __host__ __device__ void print_address(buf_index_t address_ptr_index) {
213  printf("Super block Index: %d, Memory block index: %d, Memory unit "
214  "index: "
215  "%d\n",
216  getSuperBlockIndex(address_ptr_index),
217  getMemBlockIndex(address_ptr_index),
218  getMemUnitIndex(address_ptr_index));
219  }
220 
221 public:
225  uint32_t hash_coef_; // A random 32-bit.
226 
227 private:
229  uint32_t num_attempts_;
230  uint32_t memory_block_index_;
231  uint32_t memory_block_bitmap_;
232  uint32_t super_block_index_;
233 };
234 
236  uint32_t* slabs_per_superblock);
237 
239 public:
240  SlabNodeManager(const Device& device) : device_(device) {
242  impl_.hash_coef_ = utility::random::RandUint32();
243 
246  impl_.super_blocks_ = static_cast<uint32_t*>(MemoryManager::Malloc(
247  kUIntsPerSuperBlock * kSuperBlocks * sizeof(uint32_t),
248  device_));
249  Reset();
250  }
251 
252  ~SlabNodeManager() { MemoryManager::Free(impl_.super_blocks_, device_); }
253 
254  void Reset() {
255  OPEN3D_CUDA_CHECK(cudaMemset(
256  impl_.super_blocks_, 0xFF,
257  kUIntsPerSuperBlock * kSuperBlocks * sizeof(uint32_t)));
258 
259  for (uint32_t i = 0; i < kSuperBlocks; i++) {
260  // setting bitmaps into zeros:
261  OPEN3D_CUDA_CHECK(cudaMemset(
262  impl_.super_blocks_ + i * kUIntsPerSuperBlock, 0x00,
263  kBlocksPerSuperBlock * kSlabsPerBlock * sizeof(uint32_t)));
264  }
266  OPEN3D_CUDA_CHECK(cudaGetLastError());
267  }
268 
269  std::vector<int> CountSlabsPerSuperblock() {
270  const uint32_t num_super_blocks = kSuperBlocks;
271 
272  thrust::device_vector<uint32_t> slabs_per_superblock(kSuperBlocks);
273  thrust::fill(slabs_per_superblock.begin(), slabs_per_superblock.end(),
274  0);
275 
276  // Counting total number of allocated memory units.
277  int num_mem_units = kBlocksPerSuperBlock * 32;
278  int num_cuda_blocks =
279  (num_mem_units + kThreadsPerBlock - 1) / kThreadsPerBlock;
280  CountSlabsPerSuperblockKernel<<<num_cuda_blocks, kThreadsPerBlock, 0,
281  core::cuda::GetStream()>>>(
282  impl_, thrust::raw_pointer_cast(slabs_per_superblock.data()));
284  OPEN3D_CUDA_CHECK(cudaGetLastError());
285 
286  std::vector<int> result(num_super_blocks);
287  thrust::copy(slabs_per_superblock.begin(), slabs_per_superblock.end(),
288  result.begin());
289 
290  return result;
291  }
292 
293 public:
296 };
297 } // namespace core
298 } // namespace open3d
uint32_t hash_coef_
hash_coef (register): used as (16 bits, 16 bits) for hashing.
Definition: SlabNodeManager.h:225
const char const char value recording_handle imu_sample recording_handle uint8_t size_t data_size k4a_record_configuration_t config target_format k4a_capture_t capture_handle k4a_imu_sample_t imu_sample playback_handle k4a_logging_message_cb_t void min_level device_handle k4a_imu_sample_t timeout_in_ms capture_handle capture_handle capture_handle image_handle temperature_c k4a_image_t image_handle uint8_t image_handle image_handle image_handle image_handle uint32_t
Definition: K4aPlugin.cpp:567
static void Free(void *ptr, const Device &device)
Frees previously allocated memory at address ptr on device device.
Definition: MemoryManager.cpp:47
__device__ void FreeUntouched(buf_index_t ptr)
Definition: SlabNodeManager.h:153
Device device_
Definition: SlabNodeManager.h:295
#define OPEN3D_CUDA_CHECK(err)
Definition: CUDAUtils.h:66
__device__ __forceinline__ uint32_t * get_unit_ptr_from_slab(const buf_index_t &next_slab_ptr, const uint32_t &lane_id)
Definition: SlabNodeManager.h:76
buf_index_t kv_pair_ptrs[kWarpSize - 1]
Definition: SlabNodeManager.h:62
Definition: SlabNodeManager.h:238
static void * Malloc(size_t byte_size, const Device &device)
Definition: MemoryManager.cpp:41
__global__ void CountSlabsPerSuperblockKernel(SlabNodeManagerImpl impl, uint32_t *slabs_per_superblock)
uint32_t buf_index_t
Definition: HashBackendBuffer.h:63
void Synchronize()
Definition: CUDAUtils.cpp:77
buf_index_t next_slab_ptr
An internal ptr managed by InternalNodeManager.
Definition: SlabNodeManager.h:64
__device__ void Init(uint32_t &tid, uint32_t &lane_id)
Definition: SlabNodeManager.h:87
SlabNodeManager(const Device &device)
Definition: SlabNodeManager.h:240
__device__ __forceinline__ uint32_t * get_ptr_for_bitmap(const uint32_t super_block_idx, const uint32_t bitmap_idx)
Definition: SlabNodeManager.h:80
Definition: Device.h:37
uint32_t * super_blocks_
A pointer to each super-block.
Definition: SlabNodeManager.h:223
core::Tensor result
Definition: VtkUtils.cpp:91
Definition: SlabNodeManager.h:67
Definition: PinholeCameraIntrinsic.cpp:35
SlabNodeManagerImpl()
Definition: SlabNodeManager.h:69
std::vector< int > CountSlabsPerSuperblock()
Definition: SlabNodeManager.h:269
SlabNodeManagerImpl impl_
Definition: SlabNodeManager.h:294
Definition: SlabNodeManager.h:58
bool copy
Definition: VtkUtils.cpp:89
Common CUDA utilities.
__device__ uint32_t WarpAllocate(const uint32_t &lane_id)
Definition: SlabNodeManager.h:97
~SlabNodeManager()
Definition: SlabNodeManager.h:252
uint32_t RandUint32()
Definition: Random.cpp:78
void Reset()
Definition: SlabNodeManager.h:254