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Random.h
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26 
27 #pragma once
28 
29 #include <mutex>
30 #include <random>
31 
32 #include "open3d/utility/Logging.h"
33 
34 namespace open3d {
35 namespace utility {
36 namespace random {
37 
39 void Seed(const int seed);
40 
54 std::mt19937* GetEngine();
55 
58 std::mutex* GetMutex();
59 
64 
82 template <typename T>
84 public:
90  UniformIntGenerator(const T low, const T high) : distribution_(low, high) {
91  if (low < 0) {
92  utility::LogError("low must be > 0, but got {}.", low);
93  }
94  if (low >= high) {
95  utility::LogError("low must be < high, but got low={} and high={}.",
96  low, high);
97  }
98  }
99 
102  std::lock_guard<std::mutex> lock(*GetMutex());
103  return distribution_(*GetEngine());
104  }
105 
106 protected:
107  std::uniform_int_distribution<T> distribution_;
108 };
109 
127 template <typename T>
129 public:
134  UniformRealGenerator(const T low = 0.0, const T high = 1.0)
135  : distribution_(low, high) {
136  if (low >= high) {
137  utility::LogError("low must be < high, but got low={} and high={}.",
138  low, high);
139  }
140  }
141 
144  std::lock_guard<std::mutex> lock(*GetMutex());
145  return distribution_(*GetEngine());
146  }
147 
148 protected:
149  std::uniform_real_distribution<T> distribution_;
150 };
151 
169 template <typename T>
171 public:
176  NormalGenerator(const T mean = 0.0, const T stddev = 1.0)
177  : distribution_(mean, stddev) {
178  if (stddev <= 0) {
179  utility::LogError("stddev must be > 0, but got {}.", stddev);
180  }
181  }
182 
185  std::lock_guard<std::mutex> lock(*GetMutex());
186  return distribution_(*GetEngine());
187  }
188 
189 protected:
190  std::normal_distribution<T> distribution_;
191 };
192 
193 } // namespace random
194 } // namespace utility
195 } // namespace open3d
UniformRealGenerator(const T low=0.0, const T high=1.0)
Definition: Random.h:134
NormalGenerator(const T mean=0.0, const T stddev=1.0)
Definition: Random.h:176
const char const char value recording_handle imu_sample recording_handle uint8_t size_t data_size k4a_record_configuration_t config target_format k4a_capture_t capture_handle k4a_imu_sample_t imu_sample playback_handle k4a_logging_message_cb_t void min_level device_handle k4a_imu_sample_t timeout_in_ms capture_handle capture_handle capture_handle image_handle temperature_c k4a_image_t image_handle uint8_t image_handle image_handle image_handle image_handle uint32_t
Definition: K4aPlugin.cpp:567
std::mt19937 * GetEngine()
Definition: Random.cpp:74
std::mutex * GetMutex()
Definition: Random.cpp:76
std::normal_distribution< T > distribution_
Definition: Random.h:190
void Seed(const int seed)
Set Open3D global random seed.
Definition: Random.cpp:72
UniformIntGenerator(const T low, const T high)
Definition: Random.h:90
T operator()()
Call this to generate a uniformly distributed floating point value.
Definition: Random.h:143
Definition: PinholeCameraIntrinsic.cpp:35
T operator()()
Call this to generate a uniformly distributed integer.
Definition: Random.h:101
T operator()()
Call this to generate a normally distributed floating point value.
Definition: Random.h:184
std::uniform_real_distribution< T > distribution_
Definition: Random.h:149
#define LogError(...)
Definition: Logging.h:67
std::uniform_int_distribution< T > distribution_
Definition: Random.h:107
uint32_t RandUint32()
Definition: Random.cpp:78