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GeometryIndexer.h
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26 
27 #pragma once
28 
29 #include <unordered_map>
30 
31 #include "open3d/core/CUDAUtils.h"
32 #include "open3d/core/Tensor.h"
34 #include "open3d/utility/Helper.h"
35 #include "open3d/utility/Logging.h"
36 #include "open3d/utility/Timer.h"
37 
38 namespace open3d {
39 namespace t {
40 namespace geometry {
41 namespace kernel {
42 
45 public:
48  TransformIndexer(const core::Tensor& intrinsics,
49  const core::Tensor& extrinsics,
50  float scale = 1.0f) {
51  core::AssertTensorShape(intrinsics, {3, 3});
53  core::AssertTensorDevice(intrinsics, core::Device("CPU:0"));
54  if (!intrinsics.IsContiguous()) {
55  utility::LogError("Intrinsics is not contiguous");
56  }
57 
58  core::AssertTensorShape(extrinsics, {4, 4});
60  core::AssertTensorDevice(extrinsics, core::Device("CPU:0"));
61  if (!extrinsics.IsContiguous()) {
62  utility::LogError("Extrinsics is not contiguous");
63  }
64 
65  const double* intrinsic_ptr = intrinsics.GetDataPtr<double>();
66  const double* extrinsic_ptr = extrinsics.GetDataPtr<double>();
67  for (int i = 0; i < 3; ++i) {
68  for (int j = 0; j < 4; ++j) {
69  extrinsic_[i][j] = extrinsic_ptr[i * 4 + j];
70  }
71  }
72 
73  fx_ = intrinsic_ptr[0 * 3 + 0];
74  fy_ = intrinsic_ptr[1 * 3 + 1];
75  cx_ = intrinsic_ptr[0 * 3 + 2];
76  cy_ = intrinsic_ptr[1 * 3 + 2];
77  scale_ = scale;
78  }
79 
82  float y_in,
83  float z_in,
84  float* x_out,
85  float* y_out,
86  float* z_out) const {
87  x_in *= scale_;
88  y_in *= scale_;
89  z_in *= scale_;
90 
91  *x_out = x_in * extrinsic_[0][0] + y_in * extrinsic_[0][1] +
92  z_in * extrinsic_[0][2] + extrinsic_[0][3];
93  *y_out = x_in * extrinsic_[1][0] + y_in * extrinsic_[1][1] +
94  z_in * extrinsic_[1][2] + extrinsic_[1][3];
95  *z_out = x_in * extrinsic_[2][0] + y_in * extrinsic_[2][1] +
96  z_in * extrinsic_[2][2] + extrinsic_[2][3];
97  }
98 
100  OPEN3D_HOST_DEVICE void Rotate(float x_in,
101  float y_in,
102  float z_in,
103  float* x_out,
104  float* y_out,
105  float* z_out) const {
106  x_in *= scale_;
107  y_in *= scale_;
108  z_in *= scale_;
109 
110  *x_out = x_in * extrinsic_[0][0] + y_in * extrinsic_[0][1] +
111  z_in * extrinsic_[0][2];
112  *y_out = x_in * extrinsic_[1][0] + y_in * extrinsic_[1][1] +
113  z_in * extrinsic_[1][2];
114  *z_out = x_in * extrinsic_[2][0] + y_in * extrinsic_[2][1] +
115  z_in * extrinsic_[2][2];
116  }
117 
119  OPEN3D_HOST_DEVICE void Project(float x_in,
120  float y_in,
121  float z_in,
122  float* u_out,
123  float* v_out) const {
124  float inv_z = 1.0f / z_in;
125  *u_out = fx_ * x_in * inv_z + cx_;
126  *v_out = fy_ * y_in * inv_z + cy_;
127  }
128 
130  OPEN3D_HOST_DEVICE void Unproject(float u_in,
131  float v_in,
132  float d_in,
133  float* x_out,
134  float* y_out,
135  float* z_out) const {
136  *x_out = (u_in - cx_) * d_in / fx_;
137  *y_out = (v_in - cy_) * d_in / fy_;
138  *z_out = d_in;
139  }
140 
141  OPEN3D_HOST_DEVICE void GetFocalLength(float* fx, float* fy) const {
142  *fx = fx_;
143  *fy = fy_;
144  }
145 
147  float* y,
148  float* z) const {
149  *x = extrinsic_[0][3];
150  *y = extrinsic_[1][3];
151  *z = extrinsic_[2][3];
152  }
153 
154 private:
155  float extrinsic_[3][4];
156 
157  float fx_;
158  float fy_;
159  float cx_;
160  float cy_;
161 
162  float scale_;
163 };
164 
177 const int64_t MAX_RESOLUTION_DIMS = 4;
178 
179 template <typename index_t>
181 public:
182  TArrayIndexer() : ptr_(nullptr), element_byte_size_(0), active_dims_(0) {
183  for (index_t i = 0; i < MAX_RESOLUTION_DIMS; ++i) {
184  shape_[i] = 0;
185  }
186  }
187 
188  TArrayIndexer(const core::Tensor& ndarray, index_t active_dims) {
189  if (!ndarray.IsContiguous()) {
191  "Only support contiguous tensors for general operations.");
192  }
193 
194  core::SizeVector shape = ndarray.GetShape();
195  index_t n = ndarray.NumDims();
196  if (active_dims > MAX_RESOLUTION_DIMS || active_dims > n) {
198  "Tensor shape too large, only <= {} and <= {} array dim is "
199  "supported, but received {}.",
200  MAX_RESOLUTION_DIMS, n, active_dims);
201  }
202 
203  // Leading dimensions are coordinates
204  active_dims_ = active_dims;
205  for (index_t i = 0; i < active_dims_; ++i) {
206  shape_[i] = shape[i];
207  }
208  // Trailing dimensions are channels
209  element_byte_size_ = ndarray.GetDtype().ByteSize();
210  for (index_t i = active_dims_; i < n; ++i) {
211  element_byte_size_ *= shape[i];
212  }
213 
214  // Fill-in rest to make compiler happy, not actually used.
215  for (index_t i = active_dims_; i < MAX_RESOLUTION_DIMS; ++i) {
216  shape_[i] = 0;
217  }
218  ptr_ = const_cast<void*>(ndarray.GetDataPtr());
219  }
220 
223  index_t n = static_cast<index_t>(shape.size());
224  if (n > MAX_RESOLUTION_DIMS) {
226  "SizeVector too large, only <= {} is supported, but "
227  "received {}.",
228  MAX_RESOLUTION_DIMS, n);
229  }
230  active_dims_ = n;
231  for (index_t i = 0; i < active_dims_; ++i) {
232  shape_[i] = shape[i];
233  }
234 
235  // Fill-in rest to make compiler happy, not actually used.
236  for (index_t i = active_dims_; i < MAX_RESOLUTION_DIMS; ++i) {
237  shape_[i] = 0;
238  }
239 
240  // Reserved
241  element_byte_size_ = 0;
242  ptr_ = nullptr;
243  }
244 
245  OPEN3D_HOST_DEVICE index_t ElementByteSize() { return element_byte_size_; }
246 
248  index_t num_elems = 1;
249  for (index_t i = 0; i < active_dims_; ++i) {
250  num_elems *= shape_[i];
251  }
252  return num_elems;
253  }
254 
257  index_t y_in,
258  index_t* workload) const {
259  *workload = y_in * shape_[1] + x_in;
260  }
261 
264  index_t y_in,
265  index_t z_in,
266  index_t* workload) const {
267  *workload = (z_in * shape_[1] + y_in) * shape_[2] + x_in;
268  }
269 
272  index_t y_in,
273  index_t z_in,
274  index_t t_in,
275  index_t* workload) const {
276  *workload = ((t_in * shape_[1] + z_in) * shape_[2] + y_in) * shape_[3] +
277  x_in;
278  }
279 
282  index_t* x_out,
283  index_t* y_out) const {
284  *x_out = workload % shape_[1];
285  *y_out = workload / shape_[1];
286  }
287 
290  index_t* x_out,
291  index_t* y_out,
292  index_t* z_out) const {
293  *x_out = workload % shape_[2];
294  workload = (workload - *x_out) / shape_[2];
295  *y_out = workload % shape_[1];
296  *z_out = workload / shape_[1];
297  }
298 
301  index_t* x_out,
302  index_t* y_out,
303  index_t* z_out,
304  index_t* t_out) const {
305  *x_out = workload % shape_[3];
306  workload = (workload - *x_out) / shape_[3];
307  *y_out = workload % shape_[2];
308  workload = (workload - *y_out) / shape_[2];
309  *z_out = workload % shape_[1];
310  *t_out = workload / shape_[1];
311  }
312 
313  inline OPEN3D_HOST_DEVICE bool InBoundary(float x, float y) const {
314  return y >= 0 && x >= 0 && y <= shape_[0] - 1.0f &&
315  x <= shape_[1] - 1.0f;
316  }
317  inline OPEN3D_HOST_DEVICE bool InBoundary(float x, float y, float z) const {
318  return z >= 0 && y >= 0 && x >= 0 && z <= shape_[0] - 1.0f &&
319  y <= shape_[1] - 1.0f && x <= shape_[2] - 1.0f;
320  }
321  inline OPEN3D_HOST_DEVICE bool InBoundary(float x,
322  float y,
323  float z,
324  float t) const {
325  return t >= 0 && z >= 0 && y >= 0 && x >= 0 && t <= shape_[0] - 1.0f &&
326  z <= shape_[1] - 1.0f && y <= shape_[2] - 1.0f &&
327  x <= shape_[3] - 1.0f;
328  }
329 
330  inline OPEN3D_HOST_DEVICE index_t GetShape(int i) const {
331  return shape_[i];
332  }
333 
334  inline OPEN3D_HOST_DEVICE void* GetDataPtr() const { return ptr_; }
335 
336  template <typename T>
337  inline OPEN3D_HOST_DEVICE T* GetDataPtr(index_t x) const {
338  return static_cast<T*>(static_cast<void*>(static_cast<uint8_t*>(ptr_) +
339  x * element_byte_size_));
340  }
341 
342  template <typename T>
344  index_t workload;
345  CoordToWorkload(x, y, &workload);
346  return static_cast<T*>(static_cast<void*>(
347  static_cast<uint8_t*>(ptr_) + workload * element_byte_size_));
348  }
349 
350  template <typename T>
352  index_t y,
353  index_t z) const {
354  index_t workload;
355  CoordToWorkload(x, y, z, &workload);
356  return static_cast<T*>(static_cast<void*>(
357  static_cast<uint8_t*>(ptr_) + workload * element_byte_size_));
358  }
359 
360  template <typename T>
362  index_t y,
363  index_t z,
364  index_t t) const {
365  index_t workload;
366  CoordToWorkload(x, y, z, t, &workload);
367  return static_cast<T*>(static_cast<void*>(
368  static_cast<uint8_t*>(ptr_) + workload * element_byte_size_));
369  }
370 
371 private:
372  void* ptr_;
373  index_t element_byte_size_;
374  index_t active_dims_;
375 
377 };
378 
380 
381 } // namespace kernel
382 } // namespace geometry
383 } // namespace t
384 } // namespace open3d
TransformIndexer(const core::Tensor &intrinsics, const core::Tensor &extrinsics, float scale=1.0f)
Definition: GeometryIndexer.h:48
OPEN3D_HOST_DEVICE index_t GetShape(int i) const
Definition: GeometryIndexer.h:330
OPEN3D_HOST_DEVICE void WorkloadToCoord(index_t workload, index_t *x_out, index_t *y_out, index_t *z_out, index_t *t_out) const
Workload => 4D coordinate.
Definition: GeometryIndexer.h:300
OPEN3D_HOST_DEVICE void Rotate(float x_in, float y_in, float z_in, float *x_out, float *y_out, float *z_out) const
Transform a 3D coordinate in camera coordinate to world coordinate.
Definition: GeometryIndexer.h:100
TArrayIndexer()
Definition: GeometryIndexer.h:182
Definition: GeometryIndexer.h:180
int64_t NumDims() const
Definition: Tensor.h:1177
OPEN3D_HOST_DEVICE index_t NumElements()
Definition: GeometryIndexer.h:247
OPEN3D_HOST_DEVICE T * GetDataPtr(index_t x, index_t y) const
Definition: GeometryIndexer.h:343
OPEN3D_HOST_DEVICE void Project(float x_in, float y_in, float z_in, float *u_out, float *v_out) const
Project a 3D coordinate in camera coordinate to a 2D uv coordinate.
Definition: GeometryIndexer.h:119
TArrayIndexer(const core::Tensor &ndarray, index_t active_dims)
Definition: GeometryIndexer.h:188
OPEN3D_HOST_DEVICE void * GetDataPtr() const
Definition: GeometryIndexer.h:334
OPEN3D_HOST_DEVICE void CoordToWorkload(index_t x_in, index_t y_in, index_t z_in, index_t t_in, index_t *workload) const
4D coordinate => workload
Definition: GeometryIndexer.h:271
Helper class for converting coordinates/indices between 3D/3D, 3D/2D, 2D/3D.
Definition: GeometryIndexer.h:44
size_t size() const
Definition: SmallVector.h:138
OPEN3D_HOST_DEVICE void GetCameraPosition(float *x, float *y, float *z) const
Definition: GeometryIndexer.h:146
OPEN3D_HOST_DEVICE T * GetDataPtr(index_t x) const
Definition: GeometryIndexer.h:337
const int64_t MAX_RESOLUTION_DIMS
Definition: GeometryIndexer.h:177
TArrayIndexer(const core::SizeVector &shape)
Only used for simple shapes.
Definition: GeometryIndexer.h:222
OPEN3D_HOST_DEVICE T * GetDataPtr(index_t x, index_t y, index_t z, index_t t) const
Definition: GeometryIndexer.h:361
OPEN3D_HOST_DEVICE void CoordToWorkload(index_t x_in, index_t y_in, index_t *workload) const
2D coordinate => workload
Definition: GeometryIndexer.h:256
Definition: SizeVector.h:88
Dtype GetDtype() const
Definition: Tensor.h:1169
#define AssertTensorShape(tensor,...)
Definition: TensorCheck.h:77
OPEN3D_HOST_DEVICE void Unproject(float u_in, float v_in, float d_in, float *x_out, float *y_out, float *z_out) const
Unproject a 2D uv coordinate with depth to 3D in camera coordinate.
Definition: GeometryIndexer.h:130
OPEN3D_HOST_DEVICE bool InBoundary(float x, float y, float z, float t) const
Definition: GeometryIndexer.h:321
OPEN3D_HOST_DEVICE void RigidTransform(float x_in, float y_in, float z_in, float *x_out, float *y_out, float *z_out) const
Transform a 3D coordinate in camera coordinate to world coordinate.
Definition: GeometryIndexer.h:81
#define OPEN3D_HOST_DEVICE
Definition: CUDAUtils.h:63
OPEN3D_HOST_DEVICE void GetFocalLength(float *fx, float *fy) const
Definition: GeometryIndexer.h:141
Definition: Device.h:37
bool IsContiguous() const
Definition: Tensor.h:1041
OPEN3D_HOST_DEVICE T * GetDataPtr(index_t x, index_t y, index_t z) const
Definition: GeometryIndexer.h:351
#define AssertTensorDtype(tensor,...)
Definition: TensorCheck.h:40
int index_t
Definition: VoxelBlockGrid.h:41
#define AssertTensorDevice(tensor,...)
Definition: TensorCheck.h:62
OPEN3D_HOST_DEVICE index_t ElementByteSize()
Definition: GeometryIndexer.h:245
SizeVector GetShape() const
Definition: Tensor.h:1132
OPEN3D_HOST_DEVICE void WorkloadToCoord(index_t workload, index_t *x_out, index_t *y_out, index_t *z_out) const
Workload => 3D coordinate.
Definition: GeometryIndexer.h:289
Definition: PinholeCameraIntrinsic.cpp:35
OPEN3D_HOST_DEVICE void CoordToWorkload(index_t x_in, index_t y_in, index_t z_in, index_t *workload) const
3D coordinate => workload
Definition: GeometryIndexer.h:263
OPEN3D_HOST_DEVICE bool InBoundary(float x, float y, float z) const
Definition: GeometryIndexer.h:317
int64_t ByteSize() const
Definition: Dtype.h:77
const Dtype Float64
Definition: Dtype.cpp:62
T * GetDataPtr()
Definition: Tensor.h:1149
Common CUDA utilities.
OPEN3D_HOST_DEVICE bool InBoundary(float x, float y) const
Definition: GeometryIndexer.h:313
#define LogError(...)
Definition: Logging.h:67
OPEN3D_HOST_DEVICE void WorkloadToCoord(index_t workload, index_t *x_out, index_t *y_out) const
Workload => 2D coordinate.
Definition: GeometryIndexer.h:281