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CompilerInfo.h
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26 #pragma once
27 
28 #include <memory>
29 #include <string>
30 
31 namespace open3d {
32 namespace utility {
33 
35 class CompilerInfo {
36  // This does not need to be a class. It is a class just for the sake of
37  // consistency with CPUInfo.
38 public:
39  static CompilerInfo& GetInstance();
40 
41  ~CompilerInfo() = default;
42  CompilerInfo(const CompilerInfo&) = delete;
43  void operator=(const CompilerInfo&) = delete;
44 
45  std::string CXXStandard() const;
46 
47  std::string CXXCompilerId() const;
48  std::string CXXCompilerVersion() const;
49 
50  std::string CUDACompilerId() const;
51  std::string CUDACompilerVersion() const;
52 
53  void Print() const;
54 
55 private:
56  CompilerInfo();
57 };
58 
59 } // namespace utility
60 } // namespace open3d
std::string CXXCompilerId() const
Definition: CompilerInfo.cpp:48
Compiler information.
Definition: CompilerInfo.h:35
std::string CXXCompilerVersion() const
Definition: CompilerInfo.cpp:52
std::string CUDACompilerVersion() const
Definition: CompilerInfo.cpp:60
std::string CXXStandard() const
Definition: CompilerInfo.cpp:44
std::string CUDACompilerId() const
Definition: CompilerInfo.cpp:56
Definition: PinholeCameraIntrinsic.cpp:35
void operator=(const CompilerInfo &)=delete
void Print() const
Definition: CompilerInfo.cpp:64
static CompilerInfo & GetInstance()
Definition: CompilerInfo.cpp:39