open3d.t.geometry.SurfaceMaskCode¶
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class
open3d.t.geometry.SurfaceMaskCode¶ Mask code for surface extraction used in raycasting and surface extraction.
Members:
VertexMap
DepthMap
ColorMap
NormalMap
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ColorMap= <SurfaceMaskCode.ColorMap: 4>¶
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DepthMap= <SurfaceMaskCode.DepthMap: 2>¶
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NormalMap= <SurfaceMaskCode.NormalMap: 8>¶
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VertexMap= <SurfaceMaskCode.VertexMap: 1>¶
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property
value¶
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