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TriImpl.h
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26 
27 #pragma once
28 
29 #include "open3d/core/Tensor.h"
30 #include "open3d/core/linalg/Tri.h"
31 
32 namespace open3d {
33 namespace core {
34 
35 void TriuCPU(const Tensor& A, Tensor& output, const int diagonal = 0);
36 
37 void TrilCPU(const Tensor& A, Tensor& output, const int diagonal = 0);
38 
39 void TriulCPU(const Tensor& A,
40  Tensor& upper,
41  Tensor& lower,
42  const int diagonal = 0);
43 
44 #ifdef BUILD_CUDA_MODULE
45 void TriuCUDA(const Tensor& A, Tensor& output, const int diagonal = 0);
46 
47 void TrilCUDA(const Tensor& A, Tensor& output, const int diagonal = 0);
48 
49 void TriulCUDA(const Tensor& A,
50  Tensor& upper,
51  Tensor& lower,
52  const int diagonal = 0);
53 #endif
54 } // namespace core
55 } // namespace open3d
void TriulCPU(const Tensor &A, Tensor &upper, Tensor &lower, const int diagonal)
Definition: TriCPU.cpp:70
void TriuCPU(const Tensor &A, Tensor &output, const int diagonal)
Definition: TriCPU.cpp:36
void TrilCPU(const Tensor &A, Tensor &output, const int diagonal)
Definition: TriCPU.cpp:53
Definition: PinholeCameraIntrinsic.cpp:35