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cpp
open3d
t
geometry
kernel
Transform.h
Go to the documentation of this file.
1
// ----------------------------------------------------------------------------
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// - Open3D: www.open3d.org -
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// ----------------------------------------------------------------------------
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// The MIT License (MIT)
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//
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// Copyright (c) 2018-2021 www.open3d.org
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
13
// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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// ----------------------------------------------------------------------------
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#pragma once
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#include "
open3d/core/Tensor.h
"
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namespace
open3d
{
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namespace
t {
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namespace
geometry {
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namespace
kernel {
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namespace
transform {
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void
TransformPoints
(
const
core::Tensor
& transformation,
core::Tensor
&
points
);
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void
TransformNormals
(
const
core::Tensor
& transformation,
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core::Tensor
& normals);
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void
RotatePoints
(
const
core::Tensor
& R,
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core::Tensor
&
points
,
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const
core::Tensor
& center);
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void
RotateNormals
(
const
core::Tensor
& R,
core::Tensor
& normals);
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void
TransformPointsCPU
(
const
core::Tensor
& transformation,
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core::Tensor
&
points
);
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void
TransformNormalsCPU
(
const
core::Tensor
& transformation,
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core::Tensor
& normals);
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void
RotatePointsCPU
(
const
core::Tensor
& R,
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core::Tensor
&
points
,
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const
core::Tensor
& center);
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void
RotateNormalsCPU
(
const
core::Tensor
& R,
core::Tensor
& normals);
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#ifdef BUILD_CUDA_MODULE
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void
TransformPointsCUDA(
const
core::Tensor
& transformation,
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core::Tensor
&
points
);
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void
TransformNormalsCUDA(
const
core::Tensor
& transformation,
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core::Tensor
& normals);
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void
RotatePointsCUDA(
const
core::Tensor
& R,
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core::Tensor
&
points
,
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const
core::Tensor
& center);
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void
RotateNormalsCUDA(
const
core::Tensor
& R,
core::Tensor
& normals);
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#endif
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}
// namespace transform
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}
// namespace kernel
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}
// namespace geometry
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}
// namespace t
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}
// namespace open3d
open3d::t::geometry::kernel::transform::TransformPoints
void TransformPoints(const core::Tensor &transformation, core::Tensor &points)
Definition:
Transform.cpp:39
open3d::t::geometry::kernel::transform::TransformNormalsCPU
void TransformNormalsCPU(const core::Tensor &transformation, core::Tensor &normals)
Definition:
TransformImpl.h:134
points
int points
Definition:
FilePCD.cpp:73
core::Tensor
open3d::t::geometry::kernel::transform::RotatePointsCPU
void RotatePointsCPU(const core::Tensor &R, core::Tensor &points, const core::Tensor ¢er)
Definition:
TransformImpl.h:154
open3d
Definition:
PinholeCameraIntrinsic.cpp:35
open3d::t::geometry::kernel::transform::RotatePoints
void RotatePoints(const core::Tensor &R, core::Tensor &points, const core::Tensor ¢er)
Definition:
Transform.cpp:84
open3d::t::geometry::kernel::transform::RotateNormalsCPU
void RotateNormalsCPU(const core::Tensor &R, core::Tensor &normals)
Definition:
TransformImpl.h:176
Tensor.h
open3d::t::geometry::kernel::transform::TransformPointsCPU
void TransformPointsCPU(const core::Tensor &transformation, core::Tensor &points)
Definition:
TransformImpl.h:114
open3d::t::geometry::kernel::transform::TransformNormals
void TransformNormals(const core::Tensor &transformation, core::Tensor &normals)
Definition:
Transform.cpp:61
open3d::t::geometry::kernel::transform::RotateNormals
void RotateNormals(const core::Tensor &R, core::Tensor &normals)
Definition:
Transform.cpp:110
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