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StdAllocator.h
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26 
27 #pragma once
28 
29 #include "open3d/core/Device.h"
31 
32 namespace open3d {
33 namespace core {
34 
41 template <typename T>
42 class StdAllocator {
43 public:
45  using value_type = T;
46 
48  StdAllocator() = default;
49 
51  explicit StdAllocator(const Device& device) : device_(device) {}
52 
54  StdAllocator(const StdAllocator&) = default;
55 
57  StdAllocator& operator=(const StdAllocator&) = default;
58 
60  StdAllocator(StdAllocator&&) = default;
61 
63  StdAllocator& operator=(StdAllocator&&) = default;
64 
66  template <typename U>
67  StdAllocator(const StdAllocator<U>& other) : device_(other.device_) {}
68 
71  return static_cast<T*>(MemoryManager::Malloc(n * sizeof(T), device_));
72  }
73 
75  void deallocate(T* p, std::size_t n) { MemoryManager::Free(p, device_); }
76 
78  bool operator==(const StdAllocator& other) const {
79  return device_ == other.device_;
80  }
81 
83  bool operator!=(const StdAllocator& other) const {
84  return !operator==(other);
85  }
86 
88  Device GetDevice() const { return device_; }
89 
90 private:
91  // Allow access in rebind constructor.
92  template <typename T2>
93  friend class StdAllocator;
94 
95  Device device_;
96 };
97 
98 } // namespace core
99 } // namespace open3d
StdAllocator()=default
Default constructor.
bool operator==(const StdAllocator &other) const
Returns true if the instances are equal, false otherwise.
Definition: StdAllocator.h:78
T * allocate(std::size_t n)
Allocates memory of size n.
Definition: StdAllocator.h:70
static void Free(void *ptr, const Device &device)
Frees previously allocated memory at address ptr on device device.
Definition: MemoryManager.cpp:47
static void * Malloc(size_t byte_size, const Device &device)
Definition: MemoryManager.cpp:41
bool operator!=(const StdAllocator &other) const
Returns true if the instances are not equal, false otherwise.
Definition: StdAllocator.h:83
Definition: StdAllocator.h:42
T value_type
T.
Definition: StdAllocator.h:45
Definition: Device.h:39
StdAllocator(const StdAllocator< U > &other)
Rebind copy constructor.
Definition: StdAllocator.h:67
Device GetDevice() const
Returns the device on which memory is allocated.
Definition: StdAllocator.h:88
void deallocate(T *p, std::size_t n)
Deallocates memory from pointer p of size n .
Definition: StdAllocator.h:75
Definition: PinholeCameraIntrinsic.cpp:35
StdAllocator & operator=(const StdAllocator &)=default
Default copy assignment operator.
const char const char value recording_handle imu_sample recording_handle uint8_t size_t data_size k4a_record_configuration_t config target_format k4a_capture_t capture_handle k4a_imu_sample_t imu_sample playback_handle k4a_logging_message_cb_t void min_level device_handle k4a_imu_sample_t timeout_in_ms capture_handle capture_handle capture_handle image_handle temperature_c k4a_image_t image_handle uint8_t image_handle image_handle image_handle image_handle image_handle timestamp_usec white_balance image_handle k4a_device_configuration_t config device_handle char size_t serial_number_size bool int32_t int32_t int32_t int32_t k4a_color_control_mode_t default_mode value const const k4a_calibration_t calibration char size_t
Definition: K4aPlugin.cpp:724
StdAllocator(const Device &device)
Constructor from device.
Definition: StdAllocator.h:51