33 namespace visualization {
53 const Eigen::Vector3f& center_of_rotation);
61 virtual void Rotate(
int dx,
int dy);
67 const Eigen::Vector3f& x_axis,
68 const Eigen::Vector3f& y_axis);
71 virtual void RotateZ(
int dx,
int dy);
73 virtual void RotateZWorld(
int dx,
int dy,
const Eigen::Vector3f& forward);
virtual void RotateZWorld(int dx, int dy, const Eigen::Vector3f &forward)
Definition: MatrixInteractorLogic.cpp:165
virtual void RotateZ(int dx, int dy)
Rotates about the forward axis of the matrix.
Definition: MatrixInteractorLogic.cpp:154
void SetMouseDownInfo(const Camera::Transform &matrix, const Eigen::Vector3f ¢er_of_rotation)
Definition: MatrixInteractorLogic.cpp:59
float CalcRotateRadians(int dx, int dy)
Definition: MatrixInteractorLogic.cpp:149
Eigen::Vector3f center_of_rotation_at_mouse_down_
Definition: MatrixInteractorLogic.h:93
virtual void Rotate(int dx, int dy)
Definition: MatrixInteractorLogic.cpp:77
A bounding box that is aligned along the coordinate axes.
Definition: BoundingVolume.h:150
float CalcDollyDist(float dy, DragType drag_type, const Camera::Transform &matrix)
Definition: MatrixInteractorLogic.cpp:210
const geometry::AxisAlignedBoundingBox & GetBoundingBox() const
Definition: MatrixInteractorLogic.cpp:44
virtual void RotateWorld(int dx, int dy, const Eigen::Vector3f &x_axis, const Eigen::Vector3f &y_axis)
Definition: MatrixInteractorLogic.cpp:122
Camera::Transform matrix_at_mouse_down_
Definition: MatrixInteractorLogic.h:92
int GetViewWidth() const
Definition: MatrixInteractorLogic.cpp:40
void SetViewSize(int width, int height)
Definition: MatrixInteractorLogic.cpp:35
void SetMatrix(const Camera::Transform &matrix)
Definition: MatrixInteractorLogic.cpp:69
virtual ~MatrixInteractorLogic()
Definition: MatrixInteractorLogic.cpp:33
virtual void Dolly(float dy, DragType drag_type)
Definition: MatrixInteractorLogic.cpp:184
Eigen::Transform< float, 3, Eigen::Affine > Transform
Definition: Camera.h:44
int view_width_
Definition: MatrixInteractorLogic.h:86
Eigen::Vector3f center_of_rotation_
Definition: MatrixInteractorLogic.h:90
const Camera::Transform & GetMatrix() const
Definition: MatrixInteractorLogic.cpp:73
DragType
Definition: MatrixInteractorLogic.h:75
geometry::AxisAlignedBoundingBox model_bounds_
Definition: MatrixInteractorLogic.h:89
Definition: MatrixInteractorLogic.h:39
Definition: PinholeCameraIntrinsic.cpp:35
int view_height_
Definition: MatrixInteractorLogic.h:87
Eigen::Vector3f GetCenterOfRotation() const
Definition: MatrixInteractorLogic.cpp:55
int GetViewHeight() const
Definition: MatrixInteractorLogic.cpp:42
virtual void SetBoundingBox(const geometry::AxisAlignedBoundingBox &bounds)
Definition: MatrixInteractorLogic.cpp:49
double model_size_
Definition: MatrixInteractorLogic.h:88
float CalcRotateZRadians(int dx, int dy)
Definition: MatrixInteractorLogic.cpp:178