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Open3D (C++ API)  0.14.1
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Macro.h
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26 
27 #pragma once
28 
29 #include <cassert>
30 
31 // https://gcc.gnu.org/wiki/Visibility updated to use C++11 attribute syntax
32 #if defined(_WIN32) || defined(__CYGWIN__)
33 #define OPEN3D_DLL_IMPORT __declspec(dllimport)
34 #define OPEN3D_DLL_EXPORT __declspec(dllexport)
35 #define OPEN3D_DLL_LOCAL
36 #else
37 #define OPEN3D_DLL_IMPORT [[gnu::visibility("default")]]
38 #define OPEN3D_DLL_EXPORT [[gnu::visibility("default")]]
39 #define OPEN3D_DLL_LOCAL [[gnu::visibility("hidden")]]
40 #endif
41 
42 #ifdef OPEN3D_STATIC
43 #define OPEN3D_API
44 #define OPEN3D_LOCAL
45 #else
46 #define OPEN3D_LOCAL OPEN3D_DLL_LOCAL
47 #if defined(OPEN3D_ENABLE_DLL_EXPORTS)
48 #define OPEN3D_API OPEN3D_DLL_EXPORT
49 #else
50 #define OPEN3D_API OPEN3D_DLL_IMPORT
51 #endif
52 #endif
53 
54 // Compiler-specific function macro.
55 // Ref: https://stackoverflow.com/a/4384825
56 #ifdef _WIN32
57 #define OPEN3D_FUNCTION __FUNCSIG__
58 #else
59 #define OPEN3D_FUNCTION __PRETTY_FUNCTION__
60 #endif
61 
62 // Assertion for CUDA device code.
63 // Usage:
64 // OPEN3D_ASSERT(condition);
65 // OPEN3D_ASSERT(condition && "Error message");
66 // For host-only code, consider using utility::LogError();
67 #define OPEN3D_ASSERT(...) assert((__VA_ARGS__))