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LUImpl.h
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26 
27 // Private header. Do not include in Open3d.h.
28 
29 #pragma once
30 
31 #include "open3d/core/linalg/LU.h"
32 
33 namespace open3d {
34 namespace core {
35 
36 void LUCPU(void* A_data,
37  void* ipiv_data,
38  int64_t rows,
39  int64_t cols,
40  Dtype dtype,
41  const Device& device);
42 
43 #ifdef BUILD_CUDA_MODULE
44 void LUCUDA(void* A_data,
45  void* ipiv_data,
46  int64_t rows,
47  int64_t cols,
48  Dtype dtype,
49  const Device& device);
50 #endif
51 } // namespace core
52 } // namespace open3d
void LUCPU(void *A_data, void *ipiv_data, int64_t rows, int64_t cols, Dtype dtype, const Device &device)
Definition: LUCPU.cpp:34
Definition: PinholeCameraIntrinsic.cpp:35
void LUCUDA(void *A_data, void *ipiv_data, int64_t rows, int64_t cols, Dtype dtype, const Device &device)
Definition: LUCUDA.cpp:34