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Open3D (C++ API)  0.14.1
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Dialog.h
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26 
27 #pragma once
28 
30 
31 namespace open3d {
32 namespace visualization {
33 namespace gui {
34 
35 class Window;
36 
38 class Dialog : public Widget {
39  using Super = Widget;
40 
41 public:
42  explicit Dialog(const char* title);
43  virtual ~Dialog();
44 
46  const Constraints& constraints) const override;
47  void Layout(const LayoutContext& context) override;
48  DrawResult Draw(const DrawContext& context) override;
49 
50  virtual void OnWillShow();
51 
52 private:
53  struct Impl;
54  std::unique_ptr<Impl> impl_;
55 };
56 
57 } // namespace gui
58 } // namespace visualization
59 } // namespace open3d
Base class for dialogs.
Definition: Dialog.h:38
Dialog(const char *title)
Definition: Dialog.cpp:42
Definition: Widget.h:68
DrawResult Draw(const DrawContext &context) override
Definition: Dialog.cpp:68
ImGuiContext * context
Definition: Window.cpp:95
Size CalcPreferredSize(const LayoutContext &context, const Constraints &constraints) const override
Definition: Dialog.cpp:46
Widget()
Definition: Widget.cpp:53
virtual void OnWillShow()
Definition: Dialog.cpp:66
Definition: PinholeCameraIntrinsic.cpp:35
virtual ~Dialog()
Definition: Dialog.cpp:44
void Layout(const LayoutContext &context) override
Definition: Dialog.cpp:56
DrawResult
Definition: Widget.h:114