open3d.visualization.VisualizerWithEditing¶
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class
open3d.visualization.VisualizerWithEditing¶ Visualizer with editing capabilities.
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__init__(*args, **kwargs)¶ Overloaded function.
__init__(self: open3d.cpu.pybind.visualization.VisualizerWithEditing) -> None
Default constructor
__init__(self: open3d.cpu.pybind.visualization.VisualizerWithEditing, arg0: float, arg1: bool, arg2: str) -> None
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add_geometry(self, geometry, reset_bounding_box=True)¶ Function to add geometry to the scene and create corresponding shaders
- Parameters
geometry (open3d.geometry.Geometry) – The
Geometryobject.reset_bounding_box (bool, optional, default=True) – Set to
Falseto keep current viewpoint
- Returns
bool
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capture_depth_float_buffer(self, do_render=False)¶ Function to capture depth in a float buffer
- Parameters
do_render (bool, optional, default=False) – Set to
Trueto do render.- Returns
open3d.geometry.Image
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capture_depth_image(self, filename, do_render=False, depth_scale=1000.0)¶ Function to capture and save a depth image
- Parameters
filename (str) – Path to file.
do_render (bool, optional, default=False) – Set to
Trueto do render.depth_scale (float, optional, default=1000.0) – Scale depth value when capturing the depth image.
- Returns
None
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capture_depth_point_cloud(self, filename, do_render=False, convert_to_world_coordinate=False)¶ Function to capture and save local point cloud
- Parameters
filename (str) – Path to file.
do_render (bool, optional, default=False) – Set to
Trueto do render.convert_to_world_coordinate (bool, optional, default=False) – Set to
Trueto convert to world coordinates
- Returns
None
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capture_screen_float_buffer(self, do_render=False)¶ Function to capture screen and store RGB in a float buffer
- Parameters
do_render (bool, optional, default=False) – Set to
Trueto do render.- Returns
open3d.geometry.Image
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capture_screen_image(self, filename, do_render=False)¶ Function to capture and save a screen image
- Parameters
filename (str) – Path to file.
do_render (bool, optional, default=False) – Set to
Trueto do render.
- Returns
None
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clear_geometries(self: open3d.cpu.pybind.visualization.Visualizer) → bool¶ Function to clear geometries from the visualizer
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close(self)¶ Function to notify the window to be closed
- Returns
None
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create_window(self, window_name='Open3D', width=1920, height=1080, left=50, top=50, visible=True)¶ Function to create a window and initialize GLFW
- Parameters
window_name (str, optional, default='Open3D') – Window title name.
width (int, optional, default=1920) – Width of the window.
height (int, optional, default=1080) – Height of window.
left (int, optional, default=50) – Left margin of the window to the screen.
top (int, optional, default=50) – Top margin of the window to the screen.
visible (bool, optional, default=True) – Whether the window is visible.
- Returns
bool
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destroy_window(self)¶ Function to destroy a window. This function MUST be called from the main thread.
- Returns
None
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get_picked_points(self: open3d.cpu.pybind.visualization.VisualizerWithEditing) → List[int]¶ Function to get picked points
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get_render_option(self)¶ Function to retrieve the associated
RenderOption- Returns
open3d.visualization.RenderOption
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get_view_control(self)¶ Function to retrieve the associated
ViewControl- Returns
open3d.visualization.ViewControl
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get_window_name(self)¶ - Returns
str
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is_full_screen(self)¶ Function to query whether in fullscreen mode
- Returns
bool
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poll_events(self)¶ Function to poll events
- Returns
bool
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register_animation_callback(self, callback_func)¶ Function to register a callback function for animation. The callback function returns if UpdateGeometry() needs to be run.
- Parameters
callback_func (Callable[[open3d.visualization.Visualizer], bool]) – The call back function.
- Returns
None
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remove_geometry(self, geometry, reset_bounding_box=True)¶ Function to remove geometry
- Parameters
geometry (open3d.geometry.Geometry) – The
Geometryobject.reset_bounding_box (bool, optional, default=True) – Set to
Falseto keep current viewpoint
- Returns
bool
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reset_view_point(self, arg0)¶ Function to reset view point
- Parameters
arg0 (bool) –
- Returns
None
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run(self)¶ Function to activate the window. This function will block the current thread until the window is closed.
- Returns
None
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set_full_screen(self, arg0)¶ Function to change between fullscreen and windowed
- Parameters
arg0 (bool) –
- Returns
None
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toggle_full_screen(self)¶ Function to toggle between fullscreen and windowed
- Returns
None
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update_geometry(self, geometry)¶ Function to update geometry. This function must be called when geometry has been changed. Otherwise the behavior of Visualizer is undefined.
- Parameters
geometry (open3d.geometry.Geometry) – The
Geometryobject.- Returns
bool
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update_renderer(self)¶ Function to inform render needed to be updated
- Returns
None
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