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RigidOptimizer.h
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26 
27 #pragma once
28 
29 #include <memory>
30 #include <vector>
31 
33 #include "open3d/geometry/Image.h"
36 
37 namespace open3d {
38 namespace pipelines {
39 namespace color_map {
40 
43  int maximum_iteration_ = 300;
44 
50 
56 
63 
70 
77 
82 
86  std::string debug_output_dir_ = "";
87 };
88 
90  const geometry::TriangleMesh& mesh,
91  const std::vector<geometry::RGBDImage>& images_rgbd,
92  const camera::PinholeCameraTrajectory& camera_trajectory,
93  const RigidOptimizerOption& option);
94 
95 } // namespace color_map
96 } // namespace pipelines
97 } // namespace open3d
geometry::TriangleMesh RunRigidOptimizer(const geometry::TriangleMesh &mesh, const std::vector< geometry::RGBDImage > &images_rgbd, const camera::PinholeCameraTrajectory &camera_trajectory, const RigidOptimizerOption &option)
Definition: RigidOptimizer.cpp:91
int half_dilation_kernel_size_for_discontinuity_map_
Definition: RigidOptimizer.h:69
Definition: PinholeCameraTrajectory.h:40
int invisible_vertex_color_knn_
Definition: RigidOptimizer.h:81
double maximum_allowable_depth_
Definition: RigidOptimizer.h:49
double depth_threshold_for_discontinuity_check_
Definition: RigidOptimizer.h:62
Definition: PinholeCameraIntrinsic.cpp:35
std::string debug_output_dir_
Definition: RigidOptimizer.h:86
int maximum_iteration_
Number of iterations for optimization steps.
Definition: RigidOptimizer.h:43
double depth_threshold_for_visibility_check_
Definition: RigidOptimizer.h:55
Triangle mesh contains vertices and triangles represented by the indices to the vertices.
Definition: TriangleMesh.h:54
int image_boundary_margin_
Definition: RigidOptimizer.h:76