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cpp
open3d
t
pipelines
voxelhashing
Option.h
Go to the documentation of this file.
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// ----------------------------------------------------------------------------
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// - Open3D: www.open3d.org -
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// ----------------------------------------------------------------------------
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// The MIT License (MIT)
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//
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// Copyright (c) 2018 www.open3d.org
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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// ----------------------------------------------------------------------------
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#pragma once
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#include "
open3d/core/Tensor.h
"
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#include "
open3d/t/geometry/Image.h
"
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#include "
open3d/t/geometry/RGBDImage.h
"
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#include "
open3d/t/geometry/TSDFVoxelGrid.h
"
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#include "
open3d/t/pipelines/odometry/RGBDOdometry.h
"
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#include "
open3d/t/pipelines/voxelhashing/Frame.h
"
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namespace
open3d
{
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namespace
t {
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namespace
pipelines {
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namespace
voxelhashing {
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struct
Option
{
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Option
() {}
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float
voxel_size
= 3.0 / 512.0;
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int
est_block_count
= 40000;
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float
depth_scale
= 1000.0f;
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float
depth_max
= 3.0f;
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float
depth_diff
= 0.07f;
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};
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}
// namespace voxelhashing
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}
// namespace pipelines
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}
// namespace t
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}
// namespace open3d
open3d::t::pipelines::voxelhashing::Option
Definition:
Option.h:41
Image.h
RGBDOdometry.h
RGBDImage.h
Frame.h
open3d
Definition:
PinholeCameraIntrinsic.cpp:35
open3d::t::pipelines::voxelhashing::Option::depth_scale
float depth_scale
Input options.
Definition:
Option.h:49
open3d::t::pipelines::voxelhashing::Option::depth_max
float depth_max
Definition:
Option.h:50
Tensor.h
open3d::t::pipelines::voxelhashing::Option::est_block_count
int est_block_count
Definition:
Option.h:46
open3d::t::pipelines::voxelhashing::Option::Option
Option()
Definition:
Option.h:42
open3d::t::pipelines::voxelhashing::Option::depth_diff
float depth_diff
Definition:
Option.h:51
open3d::t::pipelines::voxelhashing::Option::voxel_size
float voxel_size
TSDF VoxelBlock options.
Definition:
Option.h:45
TSDFVoxelGrid.h
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