Version 0.2 (Release date July 1st, 2018) The first major update of Open3D, with various additional features and bug fixes. Visualization Headless rendering: GLFW 3.3 dev + OSMesa combinations for supporting headless rendering. This feature is especially useful for users who want to get depth/normal/images from a remote server without physical monitors. Non-blocking visualization: draw_geometries() … Continue reading Open3D release 0.2 is here!
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