14 namespace visualization {
23 explicit Label3D(
const Eigen::Vector3f& pos,
const char* text =
nullptr);
49 std::unique_ptr<Impl> impl_;
math::float4 color
Definition: LineSetBuffers.cpp:45
Color GetTextColor() const
Returns the color with which the text will be drawn.
Definition: Label3D.cpp:45
const char * GetText() const
Definition: Label3D.cpp:35
Label3D(const Eigen::Vector3f &pos, const char *text=nullptr)
Copies text.
Definition: Label3D.cpp:25
float GetTextScale() const
Get the current scale. See not below on meaning of scale.
Definition: Label3D.cpp:49
~Label3D()
Definition: Label3D.cpp:33
void SetPosition(const Eigen::Vector3f &pos)
Definition: Label3D.cpp:41
void SetTextScale(float scale)
Definition: Label3D.cpp:51
Eigen::Vector3f GetPosition() const
Definition: Label3D.cpp:39
void SetTextColor(const Color &color)
Set the color with which the text will be drawn.
Definition: Label3D.cpp:47
void SetText(const char *text)
Sets the text of the label (copies text)
Definition: Label3D.cpp:37
Definition: PinholeCameraIntrinsic.cpp:16
Definition: Label3D.cpp:18