open3d.t.geometry.SurfaceMaskCode

class open3d.t.geometry.SurfaceMaskCode

Mask code for surface extraction used in raycasting and surface extraction.

Members:

VertexMap

DepthMap

ColorMap

NormalMap

ColorMap = <SurfaceMaskCode.ColorMap: 4>
DepthMap = <SurfaceMaskCode.DepthMap: 2>
NormalMap = <SurfaceMaskCode.NormalMap: 8>
VertexMap = <SurfaceMaskCode.VertexMap: 1>
property value